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As a follow up to my previous post, James and I are very excited to announce the line-up for our digiTAG2 conference session on Archaeological Storytelling and the Digital Turn, scheduled from 9:00-17:00 GMT next Tuesday, 20 December, in Southampton, Avenue Campus, Lecture Theatre B.

We were awed by the range and originality of the proposals that we received. It was inspiring for us to review the many and varied abstracts, and I do hope that you’ll join us for what we think will be a truly unique session, including performance pieces, game play, an archaeological mystery – and more!

We are also pleased to say that we will be hosting a notably broad group of presenters in terms of gender, career stage, geographic specialism, professional specialism, and theme/audience/medium of presentation.

Basic details on the presenters and presenting times are listed below. Full abstracts can be reviewed here on the TAG webpages.

Please share in our (digitally-relevant) stories, attend in person, or follow along on Twitter at #digiTAG2 on Tuesday the 20th of December. Can’t wait!


SESSION 4. digiTAG 2: Archaeological Storytelling and the ‘Digital Turn’ (Tuesday, 20th Dec., Lecture Theatre B)

James Taylor and Sara Perry, University of York

09:00 – 09:10 .. Introduction

09:10 – 09:35 .. Generative junk mail: Geo-narrating Sir Charles Wheatstone, Cassie Newland, King’s College London

09:35 – 10:00 .. “Once, or twice, upon a time”. Ripping Yarns from the tablet’s edge, Keith May, Historic England

10.00 – 10.25.. Building Museum Narratives through Active Performance with Digital Replicas of Objects, Paola Di Giuseppantonio Di Franco, University of Cambridge

10.25 – 10.50.. Archaeological Storytelling with LEGO StoryStarter: Grand Designs in Ancient Greece, Matthew Fitzjohn; and Peta Bulmer, University of Liverpool

10.50 – 11:10.. Coffee Break

11.10 – 11.35.. Enriching The List, Martin Newman, Historic England

11.35 – 12:00.. Integrating Narratives: Creating Stories of Archaeology in a Local Language, Tomomi Fushiya, Leiden University, Netherlands

12.00 – 12.25.. The Playful Past: Storytelling Through Videogame Design and Development, Tara Copplestone, University of York and Aarhus University, Denmark

12.25 – 12.55.. Discussion

12.55 – 13.40     Lunch Break

13.40 – 14.05.. Digital Data Funerals, Audrey Samson, University of the West of England

14.05 – 14.30.. Industrial Memory and Memorialisation through Digitisation, Caradoc Peters, University of Plymouth and Adam Spring, Duke University, USA

14.30 – 14.55.. Ghosts in the Machines, Spirits in the Material World: An Archaeological Mystery, Jeremy Huggett, University of Glasgow

14.55 – 15.20.. Digital Escapism. How objects become deprived of matter, Monika Stobiecka, University of Warsaw, Poland

15.20 – 15.45.. Show, don’t tell:  Using digital techniques to visually record and present sites as a means to tackle complexity, Katie Campbell, University of Oxford

15.45 – 16.05.. Tea Break

16.05 – 16.30.. Drawing out the data: information graphics and the analysis of multivalent data, Megan von Ackermann, University of York

16.30 – 16.55.. Something Old…. Something New, Helen Marton, Falmouth University

16.55 – 17.20.. Stonehenge and other stories, Paul Backhouse, Historic England

17.20 – 17.50     Discussion


 

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digitagii

Join us in December 2016 at the TAG conference in Southampton (19-21 Dec). Please email James (james.s.taylor@york.ac.uk) with questions & proposals!

I’m so pleased to announce that Dr James Taylor and myself will be hosting a follow-up to our successful first digiTAG (digital Theoretical Archaeology Group) event held in Oslo in the springtime. Sponsored by both TAG and the CAA (Computing Applications in Archaeology), digiTAG II will feature at the TAG UK conference in Southampton, 19-21 December, 2016.

Our aim through the digiTAG series is to deepen our critical engagements w digital media and digital methods in archaeology and heritage. digiTAG II seeks to focus our thinking specifically on digital tools as they are enrolled in creating stories about the past. To this end, we are looking for contributors to talk about, experiment with, involve or otherwise immerse us in their archaeological/heritage storytelling work.

Such storytelling work may entail innovating with:

  • lab or excavation reports
  • recording sheets
  • maps, plans, section views, sketches, illustrations, and other forms of on-site visual recording
  • collections and databases
  • data stories or data ethnographies
  • digital data capture (survey, photogrammetry, laser scanning, remote sensing, etc.)
  • artefact or museums catalogues
  • digital media forms (VR, AR, videogames, webpages, apps, etc.)
  • books or manuscripts
  • articles, zines, comics, news reports, art pieces
  • audioguides, podcasts, music or sound installations
  • maps, trails, panels, labels, guidebooks, brochures, and other forms of interpretation & interpretative infrastructure
  • touch maps, handling materials/collections, tactile writing systems, 3d prints, models & more!

We welcome both traditional conference papers, as well as more experimental forms of (analogue or digital) argumentation, narrativising and delivery of your digiTAG II presentation. Please submit your abstracts (up to 250 words) to james.s.taylor@york.ac.uk by 15 November.

We hope to hear from you & don’t hesitate to contact us with questions. The full CFP is copied below:

TAG and the CAA present…

digiTAG 2: Archaeological Storytelling and the ‘Digital Turn’

Session organisers:

Dr. James Taylor (University of York) – primary correspondant.

james.s.taylor@york.ac.uk

Dr. Sara Perry (University of York)

sara.perry@york.ac.uk

Abstract:

In April of 2016 the Theoretical Archaeology Group (TAG) teamed up with the Computer Applications and Quantitative Methods in Archaeology (CAA) conference to run a successful Digital TAG (digiTAG) session in Oslo, Norway. This session sought to question, challenge, appraise and reconceive the epistemological and research-oriented implications of the digital turn in archaeology, including its larger social, political and economic consequences.

That event, building on a long history of engagement with digital processes and digital media at both the TAG and CAA conferences, brought together 15 practitioners from around the world working in all domains of archaeology–from the lab to the field, from the museum to the classroom. Here they situated their (and others’) use of digital technologies within wider theoretical contexts, and with critical self-awareness, thereby opening up a space for rigorous evaluations of impact and reflections on overall disciplinary change. digiTAG 2 now aims to build upon the success of the first digiTAG, extending critical conversation about the discipline’s digital engagements at a finer-grained level in concert with a diverse audience of theoretical archaeologists.

However, digiTAG 2 seeks to narrow our discussion, in specific, on the concept of digital storytelling and the ramifications of the digital turn on larger interpretations of the past. Given the frequency and intensity with which digital media are now enrolled to structure, articulate, visualise and circulate information for the production of archaeological narratives, we invite participants to present papers that critically consider the impact of the digital turn upon archaeological interpretation and archaeology’s many stories.

Whether you direct your digital engagements at professional, academic or non-specialist audiences – whether you deploy digital tools for data collection, data analysis, synthesis, and dissemination or beyond – we ask, how are your stories affected? Does the digital enable new and different narratives? Does it extend or narrow audience engagement? When does it harm or hinder, complicate or obfuscate? And when – and for whom – does it create richer, more meaningful storytelling about the past?

To explore these questions, we encourage both traditional conference papers, as well as more experimental forms of (analogue or digital) argumentation, narrativising and delivery of your talk. Ultimately, digiTAG 2 aims to delve into the critical implications of archaeologists’ use of digital technologies on processes of knowledge creation.

Submit titles & abstracts (up to 250 words) to james.s.taylor@york.ac.uk by 15 November 2016.

 

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MSCD_FS2 Students Site Tour _10/11/2015

As part of our Memphis Site and Community Development project, students and teachers cooperate in the creation of a tourist trail around Hathor Temple, one site within ancient Egypt’s first capital city. Photo by Amel Ewieda, Autumn 2015.

Like many of my friends and colleagues, I was devastated by the outcome of the referendum on British membership in the European Union (i.e., “Brexit”). I woke up on the morning of Friday 24 June 2016, read the headlines, and literally started to cry in despair. To me, the results suggested true failure on the part of the British population and the world at large (I consider myself a part of the British population, and indeed my Commonwealth status allowed me to cast a vote). This includes:

* failure to moderate the deep misinformation circulating in the run-up to the vote;

* failure to intervene in a matter that boiled down, in some cases, to bigotry and xenophobia masquerading as democracy;

* failure to educate such that we (1) enable truly critical thinking and (2) foster decision making based on extensive, robust research and real evidence gathering and weighing – not based on gut instinct, nor on personal experience alone, nor on fear or desperation or prejudice.

The events following Brexit have left me even more despairing. As I see it, the fallout has mainly reinforced or actually worsened all of the most contemptible practices and belief systems that fed into the predicament in the first place.

By this I mean, for example, the efforts by many to avoid critical reflection on the implications and potential long-term results of the vote (for one such excellent reflection see Tobias Stone’s post, History tells us what may happen next with Brexit & Trump – and also his follow-up, A response to some of the comments on my last essay, wherein he aims to review the nature of, and respond to, the replies to his attempts at critical discussion and hypothesising about the future).

Also, I mean the tendency to then silence and/or mock those who might express these critical thoughts. Here a “stop complaining and move on” rhetoric is spouted, as though critical thinking and reflexive consideration of the pathways and politics that have contributed to today’s predicament aren’t integral to figuring out how, in fact, to move on.*

Also, I mean the continuing trend not to intervene, not to express any opinion on, and instead basically just pass the buck when such rhetoric begins circulating. Here inaction or passivity usually leaves interested people (like me) without the infrastructure or necessary support to figure out how we might contribute to rethinking the world as it stands today.

These behaviours are seemingly manifest all around me. However, I was especially devastated to see them made possible on a Council for British Archaeology (CBA) Facebook thread launched on 31 July in relation to a Guardian article about funding risks for UK archaeological research post-Brexit. Here a conversation ensued which encouraged or demonstrated many unsubstantiated claims, threatening and/or abusive language, as well as the silencing of critical voices by direct and indirect insults (e.g., “How incredibly stupid”; “The decision has been made…You cannot live in the past”; “you’ll achieve nothing sitting there and moaning”). For a significant portion of the thread, too, there was no obvious mediation by the CBA, an organisation that one might assume would have adopted a stance on Brexit from the moment the referendum was announced. Indeed, the CBA was founded more or less as an advocacy organisation in the mid-20th century, so the notion that it should sit mute about a matter that directly impacts its constituencies is unfathomable to me. (Note that the CBA has indeed responded to Brexit – interestingly, this response was posted the day after the thread was initiated – but the nature of that response deserves its own scrutiny & hence is beyond my scope here.)

I have been so heartbroken about the current state of affairs in Britain that I have begun to diligently seek out advice from friends on how I might personally respond. In the first and most basic of my attempts, I used social media to solicit some thoughts:

Screen Shot 2016-09-05 at 01.37.37

For me, joining a political party was not my priority, but of course several of my friends rightly replied that I need to think seriously about why I’m so quick to dismiss this option as meaningful. (I’ve many reasons both for and against, but the state of politics in Britain strikes me as cruel and dire at the moment, and I’m not prepared to invest in it now.)

Others suggested interesting ideas like public teach-ins, poetry movements, local volunteerism, or seeking out citizen action groups. My worry, of course, is how I initiate and assemble such things when I barely have time to fulfil present obligations.

Still others generously suggested that I’m already doing relevant work through my teaching and field projects. (More on this below.)

Most important to me were extended emails from two of my closest academic friends, Tom and Alistair, whose recommendations all clustered around a similar set of ideas. Tom and I have discussed formalising everything into a clearer call for action for the archaeological community. But for now suffice it to say the general gist is that, relatively speaking, we are in powerful positions in the university system, hence we need to capitalise on these positions. Whether through teaching or writing or using our voices & research to connect us with the media and the wider world, my friends made the point that I do already have the tools at hand to respond (even if I sometimes feel that I’m speaking only to like-minded individuals).

So, I thought I might put this advice from my confidantes in action…

Team Photo 2016

The 2016 Visualisation Team at Catalhoyuk in Turkey, with members from Turkey, Canada, England, USA, and New Zealand.

In late June/early July, my Visualisation Team at Çatalhöyük narrowly missed both the Ataturk Airport attacks in Istanbul and the Turkish coup. We were in the position to leave the country and return safely to our homes abroad, however many of our dear Turkish friends and colleagues were not. I was, and I still am, genuinely scared for their wellbeing and futures.

As my research and practice are effectively entirely centred around community building and cooperation, I couldn’t fathom resting motionless in York whilst events were unfolding as they were in Turkey. I sought advice on the best way to act, and my fabulous colleagues in the department here at York suggested, in the first instance, that I write to more powerful forces in the university system to garner their backing.

I wrote a letter to my university’s Vice-Chancellor and to University Archaeology UK. I’m happy to send you a copy of that letter should you wish – you could then adapt it (i.e., make it better) if you think it might be meaningful for your own activist causes. Sadly, the letter has led to nothing, replicating the disturbing patterns I describe above. In the only constructive outcome of my efforts, our VC kindly proposed that I write to Council for At-Risk Academics and Scholars at Risk, and offered his support if I did so. I’m not sure, though, if it’s worth pursuing this further, as I’m not convinced that my letter (or any letter, for that matter) will lead to consequential action.

Then, this past week, while teaching on a course in Athens (see #dialpast on Twitter) where my focus was mainly on collaborative story-writing as means to foster care/concern, I got the terrific news that I’ve been shortlisted for the Times Higher Education (THE) 2016 award for Most Innovative Teacher of the Year.

This is a tremendous honour for me, and I owe much of the success to colleagues who’ve believed that my quirky goals might be achievable, and hence who’ve supported my endeavours to realise them. I have to explicitly name Lucy Moore, Amanda Walters, Tom Smith, and Meghan Dennis. Their written contributions were ultimately directly included in my nomination – so I’m indebted to them.

Screen Shot 2016-09-05 at 02.33.39

So excited about this!!

However, it wasn’t until one of my brilliant MA students in this year’s Cultural Heritage Management cohort wrote to me that I started to think critically about the THE award:

Screen Shot 2016-09-05 at 01.32.53

Following Gill, whilst my nomination concerns innovation, I have to say that what I strive for most has more to do with the opposite (if one takes innovative to mean a concern for the new and original): i.e., I’m interested in creating sustainable, long-lasting networks of compassion, support, stability, trust and collaboration. For me, digital tools & efforts at novelty help to facilitate such work, but that work also exists independent of them and can manifest just as well (sometimes better) in their absence.

It is matters of care and cooperation, then, that are of most interest to me: nurturing them, passing them along, teaching them to others, and maintaining them in the future. This means my relationships with students (and them with their peers and partners) are often very long-term, going far beyond the lifetime of any single innovative project.

I’ve been particularly inspired by the sociologist Richard Sennett, who’s been writing a trio of books on “the skills humans possess to make a life together.” At the core of his most recent argument, as I read it, is the idea that, to survive in today’s world – and to create a better world for the future – we must cooperate. Most significantly, as I understand, cooperation is a craft that demands skill, and this skill can variously be taught, learned, practiced, valued and advocated for.

Regardless of the results of the THE nomination (although obviously my fingers are crossed! & I feel it might open new spaces for me to take action), I hope it’s this basic craft that I’m recognised for; i.e., nurturing civility, good citizenship and cooperation with my collaborators/students which, in turn, nurtures the same in their colleagues and peers. In this way, my impact may be small, very specific, and ordinary, but with potentially significant consequences in the longer term.

I want to be responsible for making the world a more tolerant, caring, empathetic place. I would like – and I believe it’s imperative – to cooperate with others in this quest. We, as teachers, have a unique capacity to teach not just didactic content, but compassion, sensitivity, kindness and critical thought. We don’t actually need novel tools or methods to do so; rather we need merely a commitment to the principle of togetherness (borrowing from Sennett), and trust in ourselves, our students and colleagues that working together matters, that it must be prioritised, and that it offers us more and better options for the future than does the alternative.

 

* The archaeologist Reinhard Bernbeck (2013, 26-27) is one of many to identify this tendency as a symptom of “our post-critical age”. As he puts it, “At the root of this problem is a deep misunderstanding of what ‘critique’ means…”

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SAAJournal_Advances_Web343x119_R1

I’m very excited to announce that the Society for American Archaeology‘s (SAA) journal Advances in Archaeological Practice has recently launched a new section to appear in all future issues of the publication. We’re calling this section “Digital Reviews”.

You can read more about these Digital Reviews here (via the journal’s online presence) or on my academia.edu profile. The reviews will be short, critical commentaries on digital media produced for archaeology and heritage audiences. By digital media, I mean any computer-based communication form meant to engage wide groups of people. These could include YouTube videos, podcasts, Snapchat or Facebook or Instagram or Twitter sites, subReddits, TED talks, apps, video-games, blogs and other online forums, digital TV programmes or news channels, online collections, virtual museums, SoundCloud accounts or other audio files delivered through digital means. Effectively any kind of digital communication platform that’s been deployed in the name of archaeology / heritage is open to review.

The intent of these reviews is to critically evaluate archaeologically-themed media with the same rigour as we apply to book reviews. We’re following a model akin to the reviews section of Internet Archaeology, with a concern for the full range of media being produced for public audiences about heritage/archaeology. Every issue will focus on a specific type of media: August’s Advances will feature a review of Minecraft applications at heritage institutions by Eleanor Styles; November’s Advances attends to online news reporting about archaeology, authored by Adrian Maldonado.

We are in the fortunate position of being able to offer authors a payment for their contributions – to be distributed upon final publication of the review in the journal. We’ve established a flat-rate fee for authors, so please approach me if you’d like more detail.

Following publication in the journal, authors can upload an openly-accessible copy of their reviews on their own webpages or other online profile (with credit to Advances in Archaeological Practice as the original publication venue). And we are amenable to any and all suggestions about types of digital media to review. I’m particularly keen to see a selection of impactful heritage-themed blogs, e-books, online collections, virtual museums, YouTube (or other) videos, podcasts (or other audio products), and mobile apps subject to critical reflection through Digital Reviews.

I’ve reprinted our author specifications, as outlined on the SAA’s webpage, below. As I’m now the Digital Reviews Editor for the journal, please contact me if you’re interested in writing a review, if you’d like to talk through possible review subjects, or if you know of others who we might approach to prepare future reviews. Very much looking forward to reading your reflections on archaeology’s various digital applications and otherwise building the presence of the SAA’s Advances in Archaeological Practice journal. I hope to hear from you!

Digital Reviews

Digital Reviews are 1500-2000 word assessments of digital media applications that have been produced to engage general and specialist audiences with archaeology and heritage. Going beyond standard book or exhibition reviews, these commentaries are intended to subject current initiatives directed at archaeology’s digitally-savvy publics to comparison and critical reflection. They might explore discipline-relevant blogs, YouTube videos, virtual reality or augmented reality applications, TED talks, Tumblr, Facebook, Instagram or Snapchat sites, web-based crowdsourcing projects, online collections, video games, virtual worlds or other media of interest to wide markets. Review authors will provide constructive, professional and courteous – yet critically-engaged – appraisals of the content, significance and impact of these media. Each review should be oriented around a discussion of one, two or three medium-specific digital initiatives (e.g., mobile apps or virtual museums), briefly summarizing them, contextualizing them against one another (and against related initiatives), and offering thoughtful critique of their presentation, methods, objectives and emotional, physical and intellectual effects upon audiences.

Reviews should be written for a wide readership and at a level that high school students can comprehend. Authors are encouraged to reprint their reviews on their personal or professional webpages (giving clear acknowledgment to Advances in Archaeological Practice as the original publication venue), in order to broaden the reach and accessibility of the commentary. Reviews should (1) rigorously evaluate archaeology’s digital media; (2) showcase to readers the breadth and depth of relevant digital media production today; and (3) provide a space of comparison between – and critical engagement with – such productions to enable others to build upon them.

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Just a quick post to direct your gaze to the fantastic anthropology blog Savage Minds, as Colleen Morgan and myself are guest bloggers for the next month. In this capacity, we are coordinating a series of posts with some of our most inspiring archaeology/heritage colleagues, so pleased keep your eyes peeled. I’ve kicked us off with a reflection on recent work in Turkey, and we’ve already received some positive feedback.

We’d love to have you join the conversation! Check it out.

[Savage Minds welcomes guest blogger Sara Perry.] This is the first in a series of posts, coordinated with Colleen Morgan, on the relations between analog and digital cultures. Over the next month,…

Source: Mobile apps and the material world

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GoogleGlassWe are hosting a Heritage & Play session today at York to test out & brainstorm about the possibilities of both Google Glass and Google Cardboard for heritage and archaeological practice. For those who have already used these tools and who would be keen to share your experiences, I’m making available our brainstorming document to you at this link. Similarly, if you haven’t used them, but have constructive ideas to share about their potential applications, do feel free to contribute your views. If you add your voice to the document, I’d be very grateful if you’d acknowledge your name, avoid deleting other people’s notes and otherwise engage respectfully with the document. And if you’re in York, please join us!

More details on the event are below:

The Heritage & Play group returns for a new academic year of fun, experimentation and socialising Wednesdays at lunchtime. The Autumn term launches with a session of demo-ing Google Glass and Google Cardboard & then brainstorming about their possibilities for heritage studies & archaeology.

Ever wanted to test out these new technologies? Now is your chance! All are welcome.

Heritage & Play: Google Glass & Google Cardboard

22 October, 2014

13:00 – 14:00

Room: K/159

The Heritage & Play group is an informal meeting organized by Colleen Morgan, Sara Perry and Gareth Beale to creatively experiment with cultural heritage and expression. Each meeting is loosely structured around a topic, theory, or making session, but focuses on Play as a productive means to engage with heritage in new ways.

This week’s topic: Google Glass & Google Cardboard Demo & Brainstorming Session: How might we apply these tools to archaeology? 

During this week’s Heritage & Play, we will demo Google Glass, & build and demo Google Cardboard, and then engage in an extended, collaborative digital brainstorming session about their potential applications to archaeological andheritage practice. We’ll use Google Draw & Google Docs to facilitate the brainstorming, accessible via this link.

Bring your curiosity, your tablet, laptop or smartphone (if you have one – if not, just bring yourself), & your lunch.

 

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