Workshop on the Co-Design of Digital Experiences in Archaeology, 1-2 April, 2019

Join us in York in April 2019 for a 2-day workshop exploring co-design for digital archaeology/heritage projects…

 

Co-design of digital experiences in archaeology
Designing with and for your audience… join us in York to develop user-driven digital experiences for archaeology and heritage. Photo thanks to Sarah Drewell and the York Young Archaeologists’ Club (https://www.yac-uk.org/clubs/york)

Francesca Dolcetti, Rachel Opitz, and myself are very excited to announce that we will be hosting a workshop in York in April on digital experience co-design for archaeologists and heritage practitioners. Generously sponsored by the EU Cost Action ARKWORK, and linked to our forthcoming roundtable on User Experience at the CAA conference in Poland, this two-day event will entail small groups working together through a four-phase model (case study description, experience design, prototyping, & evaluation), towards the creation and critique of mock-up digital archaeology/heritage experiences.

We are seeking a small group of interested participants to join us for this expenses-paid workshop on 1-2 April. To be eligible, you must be a member of ARKWORK, and you can apply to join via ARKWORK’s ‘join us’ page. We are particularly keen to support participants from Inclusiveness Target Countries: Albania, Bosnia and Herzegovina, Bulgaria, Cyprus, Czech Republic, Estonia, Croatia, Hungary, Lithuania, Latvia, Luxembourg, Malta, Montenegro, Poland, Portugal, Romania, Slovenia, Slovakia, the former Yugoslav Republic of Macedonia, Republic of Serbia and Turkey.

Please read below for a fuller description of the intent of the workshop, its schedule, and how to apply. The deadline for expressions of interest is 16 December. We hope to host you in York!


Co-Design of Digital Experiences in Archaeology, 1-2 April, 2019

King’s Manor, University of York, York, UK

User experience (UX) is a critical component of effectively mobilizing legacy datasets and collections in archaeology. In this sense, it is crucial to the success of the discipline as a scholarly, professional and pedagogical pursuit. However, our understandings of UX in archaeology, and our tools to facilitate UX design and evaluation, are arguably negligible. This workshop is focused on the interdisciplinary co-creation and user testing of digitally-mediated experiences geared at archaeological sites and collections. It aims to provide a forum for testing the benefits of design strategies and tools coming from the field of Participatory Design, and devising a digital publication work pipeline that involves end users and stakeholders from the outset. We seek to bring together a multidisciplinary group of researchers and practitioners working in the field of archaeological knowledge production, use and communication.

The activities proposed here will provide practical experiences on how to integrate archaeological data, storytelling and digital platforms to encourage professional and wider public engagement with the past. Moreover, the workshop aims to foster reflections on the importance of evaluation and iterative design, especially within the prototyping phase, to create experiences bespoke to diverse users’ needs and expectations.

The workshop is organised as a two-day event with participants working in 4 groups, structured in four phases:

  • case study description: each group will work on a preselected case study and articulate its basic information and available sources (metadata/paradata);
  • experience design: each group will define both contents and intended audience, what kind of message they intend to convey and how to structure the experience;
  • prototyping: each group will build a 2D/3D paper mock-up to visualise the experience and make it tangible;
  • evaluation: each group will act as end users and cross-evaluate other groups’ experiences.

1 April

9.30-10.00 introductions

10.00-10.30 coffee break

10.30-11.00 introduction to the aim and structure of workshop activities

11.00-12.30 activity 1: case study description

12.30-13.30 lunch break

13.30-15.30 activity 2: experience design

15.30-16.00 coffee break

16.00-17.00 discussion

19.00 Social dinner

2 April

9.30-10.00 resume activities

10.00-10.30 coffee break

10.30-12.30 activity 3: prototyping

12.30-13.30 lunch break

13.30-16.00 activity 4: evaluation

16.00-16.30 coffee and final discussion

Call for participants

We are looking for 16 participants who

  • are working on projects focused on the creation of digital resources related to archaeological collections and heritage sites;
  • have research interests in UX design, UX evaluation and participatory design fields.
  • Are a member of COST Action ARKWORK.  If you are interested in joining the action please contact the workshop organisers, and submit an expression of interest at https://www.arkwork.eu/join-us/

If you are interested in participating in this workshop, please send a short expression of interest (no more than 150 words) to Francesca Dolcetti (fd648@york.ac.uk).

Deadline for expressions of interest is Sunday 16 December 2018.

Participation to this event is open to Arkwork members only. If you are interested in joining the Action please contact the workshop organisers, and submit an expression of interest at https://www.arkwork.eu/join-us/

digiTAG 2: Archaeological Storytelling and the ‘Digital Turn’ – CFP

 

digitagii
Join us in December 2016 at the TAG conference in Southampton (19-21 Dec). Please email James (james.s.taylor@york.ac.uk) with questions & proposals!

I’m so pleased to announce that Dr James Taylor and myself will be hosting a follow-up to our successful first digiTAG (digital Theoretical Archaeology Group) event held in Oslo in the springtime. Sponsored by both TAG and the CAA (Computing Applications in Archaeology), digiTAG II will feature at the TAG UK conference in Southampton, 19-21 December, 2016.

Our aim through the digiTAG series is to deepen our critical engagements w digital media and digital methods in archaeology and heritage. digiTAG II seeks to focus our thinking specifically on digital tools as they are enrolled in creating stories about the past. To this end, we are looking for contributors to talk about, experiment with, involve or otherwise immerse us in their archaeological/heritage storytelling work.

Such storytelling work may entail innovating with:

  • lab or excavation reports
  • recording sheets
  • maps, plans, section views, sketches, illustrations, and other forms of on-site visual recording
  • collections and databases
  • data stories or data ethnographies
  • digital data capture (survey, photogrammetry, laser scanning, remote sensing, etc.)
  • artefact or museums catalogues
  • digital media forms (VR, AR, videogames, webpages, apps, etc.)
  • books or manuscripts
  • articles, zines, comics, news reports, art pieces
  • audioguides, podcasts, music or sound installations
  • maps, trails, panels, labels, guidebooks, brochures, and other forms of interpretation & interpretative infrastructure
  • touch maps, handling materials/collections, tactile writing systems, 3d prints, models & more!

We welcome both traditional conference papers, as well as more experimental forms of (analogue or digital) argumentation, narrativising and delivery of your digiTAG II presentation. Please submit your abstracts (up to 250 words) to james.s.taylor@york.ac.uk by 15 November.

We hope to hear from you & don’t hesitate to contact us with questions. The full CFP is copied below:

TAG and the CAA present…

digiTAG 2: Archaeological Storytelling and the ‘Digital Turn’

Session organisers:

Dr. James Taylor (University of York) – primary correspondant.

james.s.taylor@york.ac.uk

Dr. Sara Perry (University of York)

sara.perry@york.ac.uk

Abstract:

In April of 2016 the Theoretical Archaeology Group (TAG) teamed up with the Computer Applications and Quantitative Methods in Archaeology (CAA) conference to run a successful Digital TAG (digiTAG) session in Oslo, Norway. This session sought to question, challenge, appraise and reconceive the epistemological and research-oriented implications of the digital turn in archaeology, including its larger social, political and economic consequences.

That event, building on a long history of engagement with digital processes and digital media at both the TAG and CAA conferences, brought together 15 practitioners from around the world working in all domains of archaeology–from the lab to the field, from the museum to the classroom. Here they situated their (and others’) use of digital technologies within wider theoretical contexts, and with critical self-awareness, thereby opening up a space for rigorous evaluations of impact and reflections on overall disciplinary change. digiTAG 2 now aims to build upon the success of the first digiTAG, extending critical conversation about the discipline’s digital engagements at a finer-grained level in concert with a diverse audience of theoretical archaeologists.

However, digiTAG 2 seeks to narrow our discussion, in specific, on the concept of digital storytelling and the ramifications of the digital turn on larger interpretations of the past. Given the frequency and intensity with which digital media are now enrolled to structure, articulate, visualise and circulate information for the production of archaeological narratives, we invite participants to present papers that critically consider the impact of the digital turn upon archaeological interpretation and archaeology’s many stories.

Whether you direct your digital engagements at professional, academic or non-specialist audiences – whether you deploy digital tools for data collection, data analysis, synthesis, and dissemination or beyond – we ask, how are your stories affected? Does the digital enable new and different narratives? Does it extend or narrow audience engagement? When does it harm or hinder, complicate or obfuscate? And when – and for whom – does it create richer, more meaningful storytelling about the past?

To explore these questions, we encourage both traditional conference papers, as well as more experimental forms of (analogue or digital) argumentation, narrativising and delivery of your talk. Ultimately, digiTAG 2 aims to delve into the critical implications of archaeologists’ use of digital technologies on processes of knowledge creation.

Submit titles & abstracts (up to 250 words) to james.s.taylor@york.ac.uk by 15 November 2016.

 

Join us to theorise the digital: Announcing the first digiTAG

digiTAG

The Digital Theoretical Archaeology Group (digiTAG), launching in Spring 2016…

Alongside my colleagues James Taylor (University of York), Åsa Berggren (University of Lund, Sweden) and Nico Dell’Unto (University of Lund), I am co-organising a session at the 2016 Computing Applications in Archaeology conference in Norway at the end of March/early April. James, Åsa, Nico and myself have been working together for many years now, debating the philosophical dimensions of digital technologies for archaeological practice, yet regularly finding that the practicalities of these tools tend to eclipse meaningful critique of their implications.

Although critical conversations about computer applications in archaeology have a long legacy, it is usually precisely the applications of computers that become the central and overwhelming focus of discussion at our conferences, in our edited volumes, and often in our classrooms too. In contrast, how these applications intersect with larger local and global socio-politico-economic systems—

how they perpetuate or challenge structural inequalities—

how they contribute to wider patterns of consumption, excess, loss and waste—

how they are folded (if at all) into the institutional status quo—

and, so, how they shape not only our thinking, but our ways of being-in-the-world—are matters that habitually go unspoken.

The trend to value the technical above the theoretical is one that is seen across many disciplines, made worse by the fact that it tends to betray itself again and again as any new piece of gear is added to disciplinary toolkits. The CAA itself, with its moniker “Computer Applications and Quantitative Methods in Archaeology”, hints at the predicament, as applied methodology is foregrounded, and richer qualitative analyses of the digital are trapped on the backstage. Despite this, the CAA has consistently encouraged discussion on the theoretical implications of the ‘digital turn’ in archaeology and the heritage sector, and for more than a quarter-century now, a host of associated individuals has attempted to push back against any ‘atheoretical’ disciplinary tendencies (see, recently for example, Hacιgüzeller 2012, Huggett 2015, Watterson 2014, among others). It is with these efforts in mind that we launch the first digi-TAG (Digital Theoretical Archaeology Group) session.

Digi-TAG seeks to draw the power of the TAG (Theoretical Archaeology Group) enterprise – with its concern for sustained, engaged, collective and provocative theoretical discussion of archaeological issues – together with the CAA, the primary forum for the showcasing and discussion of digital technologies in archaeology. While digi-TAG is by far not the first manifestation of digital critique within TAG (e.g., Daly and Evans 2006, which emerged from TAG 2000), we see it contributing to a larger, lasting campaign of critical knowledge construction around digital archaeology/heritage that eventually embeds itself into standard practice. Right now, such critique still seems to be pursued at a limited, individual level, arguably thus circumscribing wider intellectual and structural change.

With these points in mind, we seek a small number of contributors to complement our line-up of speakers for the first digiTAG, to be held as a session at CAA in Oslo, Norway, between 29 March to 2 April. We particularly encourage junior academics – students and early career researchers from any part of the world – to apply. The full digiTAG description is below. Please submit 300-word abstracts (for 20 minute papers) through the CAA system by 25 October at the latest: http://ocs.caaconference.org/index.php?conference=caa&schedConf=caa2016&page=schedConf&op=cfp

We also welcome comments and queries by email, so please do connect with us. We are keen to nurture digiTAG into a long-term affair, hence we encourage your input and direct involvement in this process.

Hope to have you join us in Oslo next spring!

Theorising the Digital: Digital Theoretical Archaeology Group (digiTAG) and the CAA.

James Stuart Taylor (University of York)

Sara Perry (University of York)

Nicolò Dell’Unto (University of Lund)

Åsa Berggren (University of Lund)

Computing and the application of new digital technologies in archaeology and the heritage sector more generally have been advancing rapidly in recent years. This ‘digital turn’ is reflected in the growth and success of the CAA international conference, and in the emergence of a range of dedicated interest groups and associated digital outputs around the world. In concert, pressure has been increasing to situate the application of digital technologies within a wider theoretical framework, and with a degree of critical self-awareness, thereby allowing for rigorous evaluation of impact and disciplinary change. This is something that the CAA, as a nexus for the discussion of applied digital technologies in archaeology, has explicitly addressed throughout its history, and particularly in recent meetings, with a range of round tables and theoretically-engaged sessions that have proved popular amongst the digital community.

TAG, another well-established conference, with a long history of fostering progressive and critical debate in archaeology, has never explicitly aimed to address the various theoretical consequences of the digital turn. As such, this session seeks both to broaden the TAG family to attend to the rapidly-growing computational sphere of archaeological practice, and to work with the CAA to consolidate its own efforts to theorise and encourage critique and evaluation of the effects of the digital turn.

We invite participants to deliver papers that question, challenge, appraise and reconceive the epistemological and research-oriented implications of the digital turn—as well as its larger social, political and economic consequences. In short, what is the actual impact of the digital turn upon archaeology and the wider heritage sector? The session will culminate in a chaired discussion amongst all contributors, with a focus on both debating the future of the concept of ‘digiTAG’ and rethinking critical engagement with digital practice in archaeology and heritage overall.