The EMOTIVE team, led by University of York MSc researcher Kristen O’Connor in collaboration with teams at INRIA in France, ATHENA in Greece, and CNR in Italy, has been developing a virtual reality (VR) experience of the archaeological site of Çatalhöyük in Turkey. We need your help!
While VR for heritage is a relatively young field, there are a number of common VR practices which we think detract from the overall user experience. For instance, heritage VR tends to place people alone in a visually-stunning but largely stale environment. These experiences do little to make archaeology and heritage more accessible to wider audiences, who perhaps want to do more than simply look. This is why we have designed a new take on heritage VR, focusing on a shared user experience in an environment of doing.
Our Çatalhöyük VR project is multi-player, allowing people who haven’t met before to explore and interact together at the virtual site. We have also used multiple stages of user feedback to inform the experience design. Currently in the last stage of development, we would like your help to provide input for the project’s final iteration.
We are holding a Workshop at King’s Manor (Room K/G 60) on August 9, from 1pm, and we need a handful of volunteers. This workshop will involve a test between you and another volunteer, who will be joining the experience remotely from one of our partner sites abroad.
- Be aged 14 and up.
- Have used VR of any type before, at least once, and be comfortable using an HTC Vive (VR system).
- Be comfortable testing a prototype VR experience which is still under development.
- Be willing to meet new people, share something about yourself, and explore new concepts about archaeology together. Ideally, you are not employed in the heritage, archaeology, or museums sector.
- Be willing to allow parts of your participation to be recorded, photographed, and observed. This information will be analysed to inform research on heritage VR, as well as to contribute to changes to the final release of the Çatalhöyük VR experience.
If you are interested to participate, or know of someone who might be, please can you contact the lead researcher on this project, Kristen O’Connor, by email (firstname.lastname@example.org) before Tuesday, August 6.